Project updated to Unity 2019

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Project updated to Unity 2019
« on: April 22, 2019, 01:56:14 AM »
Notable changes:
-Updated project to Unity 2019, also now using Visual Studio 2019.
-UMA is also updated to latest version.
-Online mode is now directly available from within the editor.

Important fixes:
-Client crashes due to calling methods out of the main thread are fixed by using the Update method in combination with lists.
-Slightly delayed character initialization with the use of while in a coroutine.

The workarounds made for the fixes gave me some frustration.
Unavailability using loops whenever you like and calling methods only from the main thread feels limiting.
However it is how Unity works and cannot do anything about it.

Never the less, the project is more stable than ever and I feel very happy of what is achieved.

Re: Project updated to Unity 2019
« Reply #1 on: April 25, 2019, 07:29:55 PM »
Hey, do you think maybe you can do a tut on how to setup the project file just so we can test it out?

Re: Project updated to Unity 2019
« Reply #2 on: April 25, 2019, 08:57:01 PM »
Here is a simple guide I made recently.
http://epicdragonworld.com/forum/index.php?topic=13650

I would recommend to join our discord at https://discord.gg/QC6ywhB :)

Re: Project updated to Unity 2019
« Reply #3 on: May 05, 2019, 04:56:11 PM »
Sorry it took me a while to respond. Definitely going to join the discord now.